Damage Reflection
Status effect #314116 · Séraphin server
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#314116
Damage Reflection
Beneficial
Damage Reflection
Reflecting damage.
Reflecting damage.
How to get it?
No skill, item or shop pack applies this status effect on this server.
Raw server dataRaw StateResource values, as read by the game server.
Detailed explanations of the values are only available in French.
- Effect type
- 43 · EF_DAMAGE_REFLECT_PERCENT
- Group
- 0 · No group
- Exclusion groups (do not stack)
- —
- Can affect
- characters, summoned creatures, monsters
- Duration type (mask)
- 1
- Icon file
- icon_eimus_act_reflection_condition
Values value_0 to value_19
| Slot | Value | Meaning |
|---|---|---|
| value_1 | 0.3 | value_0 + lv * value_1, |
| value_3 | 0.3 | value_2 + lv * value_3, |
| value_5 | 0.3 | value_4 + lv * value_5, |
| value_6 | 80 | m_vDamageReflectInfo.push_back(DamageReflectInfo(value_6 + lv * value_7, value_9 * GameRule::DEFAULT_UNIT_SIZE, |
| value_9 | 16 | m_vDamageReflectInfo.push_back(DamageReflectInfo(value_6 + lv * value_7, value_9 * GameRule::DEFAULT_UNIT_SIZE, |
| value_10 | 1 | value_10)); |

