Master Helmet's Boon Lv 2
Status effect #41102424 · Séraphin server
Back to the status effects
#41102424
Master Helmet's Boon Lv 2
Beneficial
Master Helmet Effect Lv. 2
#@bitset_text@#
#@bitset_text@#
What the state does
Lv. 1- Ignores physical defence : +77.71
- Ignores magic defence : +54.86
At the level given by the auto-buff or the shop packs; the calculation for another level is in the raw data below.
How to get it?
No skill, item or shop pack applies this status effect on this server.
Raw server dataRaw StateResource values, as read by the game server.
Detailed explanations of the values are only available in French.
Effect by status effect level
| Applies to | Server formula | Lv. 1 |
|---|---|---|
| Ignores physical defence | 77.71 + 0 × lv. | 77.71 |
| Ignores magic defence | 54.86 + 0 × lv. | 54.86 |
Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.
- Effect type
- 1 · EF_PARAMETER_INC
- Group
- 0 · No group
- Exclusion groups (do not stack)
- —
- Can affect
- characters, summoned creatures, monsters
- Duration type (mask)
- 1
- Icon file
- icon_deco_helmet_chaser_avatar_condition
Values value_0 to value_19
| Slot | Value | Meaning |
|---|---|---|
| value_6 | 1024 | Ignores physical defenceincParameter2(value_6, value_7 + value_8 * lv); |
| value_7 | 77.71 | incParameter2(value_6, value_7 + value_8 * lv); |
| value_9 | 2048 | Ignores magic defenceincParameter2(value_9, value_10 + value_11 * lv); |
| value_10 | 54.86 | incParameter2(value_9, value_10 + value_11 * lv); |

