Holy Ground

Status effect #5108 · Séraphin server

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#5108

Holy Ground

Harmful
Holy Ground

What the state does

Lv. 1
  • Attack, Magic attack, Defence, Magic defence : −5 %
  • Movement speed : −10 %
  • Attack speed, Casting speed : −5 %

At the level given by the auto-buff or the shop packs; the calculation for another level is in the raw data below.

How to get it?

Skill that applies it

Raw server dataRaw StateResource values, as read by the game server.

Detailed explanations of the values are only available in French.

Effect by status effect level

Applies toServer formulaLv. 1
Attack, Magic attack, Defence, Magic defence0 + -0.05 × lv.-0.05
Movement speed0 + -0.1 × lv.-0.1
Attack speed, Casting speed0 + -0.05 × lv.-0.05

Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.

Effect type
2 · EF_PARAMETER_AMP
Base effect
1 · EF_PHYSICAL_STATE_DAMAGE
Group
0 · No group
Exclusion groups (do not stack)
—
Can affect
characters, summoned creatures, monsters
Trigger interval
1
Amplification (DoT / heal)
0 + 0.8 × lv.
Duration type (mask)
131073
Repetitions
3
Icon file
icon_skill_act_save_light_condition

Values value_0 to value_19

SlotValueMeaning
value_01920Attack, Magic attack, Defence, Magic defenceampParameter(value_0, value_1 + value_2 * lv, false);
value_2-0.05ampParameter(value_0, value_1 + value_2 * lv, false);
value_38192Movement speedampParameter(value_3, value_4 + value_5 * lv, false);
value_5-0.1ampParameter(value_3, value_4 + value_5 * lv, false);
value_126144Attack speed, Casting speedampParameter(value_12, value_13 + value_14 * lv, false);
value_14-0.05ampParameter(value_12, value_13 + value_14 * lv, false);