Holy Ground
Status effect #5108 · Séraphin server
Back to the status effects
#5108
Holy Ground
Harmful
Holy Ground
What the state does
Lv. 1- Attack, Magic attack, Defence, Magic defence : −5 %
- Movement speed : −10 %
- Attack speed, Casting speed : −5 %
At the level given by the auto-buff or the shop packs; the calculation for another level is in the raw data below.
How to get it?
Skill that applies it
Raw server dataRaw StateResource values, as read by the game server.
Detailed explanations of the values are only available in French.
Effect by status effect level
| Applies to | Server formula | Lv. 1 |
|---|---|---|
| Attack, Magic attack, Defence, Magic defence | 0 + -0.05 × lv. | -0.05 |
| Movement speed | 0 + -0.1 × lv. | -0.1 |
| Attack speed, Casting speed | 0 + -0.05 × lv. | -0.05 |
Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.
- Effect type
- 2 · EF_PARAMETER_AMP
- Base effect
- 1 · EF_PHYSICAL_STATE_DAMAGE
- Group
- 0 · No group
- Exclusion groups (do not stack)
- —
- Can affect
- characters, summoned creatures, monsters
- Trigger interval
- 1
- Amplification (DoT / heal)
- 0 + 0.8 × lv.
- Duration type (mask)
- 131073
- Repetitions
- 3
- Icon file
- icon_skill_act_save_light_condition
Values value_0 to value_19
| Slot | Value | Meaning |
|---|---|---|
| value_0 | 1920 | Attack, Magic attack, Defence, Magic defenceampParameter(value_0, value_1 + value_2 * lv, false); |
| value_2 | -0.05 | ampParameter(value_0, value_1 + value_2 * lv, false); |
| value_3 | 8192 | Movement speedampParameter(value_3, value_4 + value_5 * lv, false); |
| value_5 | -0.1 | ampParameter(value_3, value_4 + value_5 * lv, false); |
| value_12 | 6144 | Attack speed, Casting speedampParameter(value_12, value_13 + value_14 * lv, false); |
| value_14 | -0.05 | ampParameter(value_12, value_13 + value_14 * lv, false); |

