Ancient Piece of Vitality

Status effect #9957 · Séraphin server

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#9957

Ancient Piece of Vitality

Beneficial
Ancient Piece of Vitality

Increases Vitality, P. Atk and Max MP.

What the state does

Lv. 1
  • Vitality : +50
  • Attack : +100
  • Max MP : +1,470

At the level given by the auto-buff or the shop packs; the calculation for another level is in the raw data below.

How to get it?

Raw server dataRaw StateResource values, as read by the game server.

Detailed explanations of the values are only available in French.

Effect by status effect level

Applies toServer formulaLv. 1
Vitality50 + 0 × lv.50
Attack100 + 0 × lv.100
Max MP1470 + 0 × lv.1470

Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.

Effect type
1 · EF_PARAMETER_INC
Group
0 · No group
Exclusion groups (do not stack)
32
Can affect
characters
Duration type (mask)
0
Icon file
icon_commerce_piece_energy_mana_condition

Values value_0 to value_19

SlotValueMeaning
value_02VitalityincParameter(value_0, value_1 + value_2 * lv, false);
value_150incParameter(value_0, value_1 + value_2 * lv, false);
value_3128AttackincParameter(value_3, value_4 + value_5 * lv, false);
value_4100incParameter(value_3, value_4 + value_5 * lv, false);
value_124194304Max MPincParameter(value_12, value_13 + value_14 * lv, false);
value_131470incParameter(value_12, value_13 + value_14 * lv, false);