Pass Damage

Status effect #14012 · Séraphin server

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#14012

Pass Damage

Beneficial
Pass Damage

Transfers a certain percentage of damage taken by the caster to their creature.

How to get it?

Raw server dataRaw StateResource values, as read by the game server.

Detailed explanations of the values are only available in French.

Effect by status effect level

Applies toServer formulaLv. 1
value_00 + 0.01 × lv.0.01

Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.

Effect type
0 · EF_MISC
Group
0 · No group
Exclusion groups (do not stack)
—
Can affect
characters, summoned creatures, monsters
Duration type (mask)
1
Icon file
icon_condition_0078

Values value_0 to value_19

SlotValueMeaning
value_10.01c_fixed10 fValue1 = value_0 + value_1 * lv;