Shining Weapon

Status effect #2505 · Séraphin server

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#2505

Shining Weapon

Beneficial
Shining Weapon

Adds additional light damage to attacks.

How to get it?

Raw server dataRaw StateResource values, as read by the game server.

Detailed explanations of the values are only available in French.

Effect by status effect level

Applies toServer formulaLv. 1
value_00 + 1 × lv.1
value_6100 + 0 × lv.100

Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.

Effect type
22 · EF_ADDITIONAL_DAMAGE_ON_ATTACK
Group
0 · No group
Exclusion groups (do not stack)
—
Can affect
characters, summoned creatures, monsters
Duration type (mask)
1
Icon file
icon_skill_active_0073_condition

Values value_0 to value_19

SlotValueMeaning
value_11m_vNormalAdditionalDamage.push_back(AdditionalDamageInfo(value_6 + value_7 * lv, Elemental::TYPE_NONE, (Elemental::Type) (int) value_8, value_0 + value_1 * lv, 0));
value_6100m_vNormalAdditionalDamage.push_back(AdditionalDamageInfo(value_6 + value_7 * lv, Elemental::TYPE_NONE, (Elemental::Type) (int) value_8, value_0 + value_1 * lv, 0));
value_85Lightm_vNormalAdditionalDamage.push_back(AdditionalDamageInfo(value_6 + value_7 * lv, Elemental::TYPE_NONE, (Elemental::Type) (int) value_8, value_0 + value_1 * lv, 0));
value_1199if(value_11 == 0 || value_11 == 99)