Godly Protection
Status effect #314071 · Séraphin server
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#314071
Godly Protection
Beneficial
Godly Protection
Damage from all sources reduced.
Damage from all sources reduced.
How to get it?
Skill that applies it
Raw server dataRaw StateResource values, as read by the game server.
Detailed explanations of the values are only available in French.
- Effect type
- 3031 · EF_DAMAGE_REDUCE_BY_PERCENT_AND_VALUE
- Group
- 0 · No group
- Exclusion groups (do not stack)
- —
- Can affect
- characters, summoned creatures, monsters
- Duration type (mask)
- 1
- Icon file
- icon_skill_act_godly_protection_condition
Values value_0 to value_19
| Slot | Value | Meaning |
|---|---|---|
| value_0 | 0.2 | m_vDamageReducePercentInfo.push_back(DamageReduceInfo(value_6, value_0 + lv * value_1, value_2 + lv * value_3, |
| value_2 | 0.2 | m_vDamageReducePercentInfo.push_back(DamageReduceInfo(value_6, value_0 + lv * value_1, value_2 + lv * value_3, |
| value_4 | 0.2 | value_4 + lv * value_5, value_7, value_8, value_9, value_9, value_9)); |
| value_6 | 100 | m_vDamageReducePercentInfo.push_back(DamageReduceInfo(value_6, value_0 + lv * value_1, value_2 + lv * value_3, |
| value_8 | 99 | value_4 + lv * value_5, value_7, value_8, value_9, value_9, value_9)); |
| value_11 | 6 | m_vDamageReduceValueInfo.push_back(DamageReduceInfo(value_16, value_10 + lv * value_11, value_12 + lv * value_13, |
| value_13 | 6 | m_vDamageReduceValueInfo.push_back(DamageReduceInfo(value_16, value_10 + lv * value_11, value_12 + lv * value_13, |
| value_15 | 6 | value_14 + lv * value_15, value_17, value_18, value_19, value_19, value_19)); |
| value_16 | 100 | m_vDamageReduceValueInfo.push_back(DamageReduceInfo(value_16, value_10 + lv * value_11, value_12 + lv * value_13, |
| value_18 | 99 | value_14 + lv * value_15, value_17, value_18, value_19, value_19, value_19)); |

