Godly Protection

Status effect #314071 · Séraphin server

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#314071

Godly Protection

Beneficial
Godly Protection

Damage from all sources reduced.

How to get it?

Skill that applies it

Raw server dataRaw StateResource values, as read by the game server.

Detailed explanations of the values are only available in French.

Effect type
3031 · EF_DAMAGE_REDUCE_BY_PERCENT_AND_VALUE
Group
0 · No group
Exclusion groups (do not stack)
—
Can affect
characters, summoned creatures, monsters
Duration type (mask)
1
Icon file
icon_skill_act_godly_protection_condition

Values value_0 to value_19

SlotValueMeaning
value_00.2m_vDamageReducePercentInfo.push_back(DamageReduceInfo(value_6, value_0 + lv * value_1, value_2 + lv * value_3,
value_20.2m_vDamageReducePercentInfo.push_back(DamageReduceInfo(value_6, value_0 + lv * value_1, value_2 + lv * value_3,
value_40.2value_4 + lv * value_5, value_7, value_8, value_9, value_9, value_9));
value_6100m_vDamageReducePercentInfo.push_back(DamageReduceInfo(value_6, value_0 + lv * value_1, value_2 + lv * value_3,
value_899value_4 + lv * value_5, value_7, value_8, value_9, value_9, value_9));
value_116m_vDamageReduceValueInfo.push_back(DamageReduceInfo(value_16, value_10 + lv * value_11, value_12 + lv * value_13,
value_136m_vDamageReduceValueInfo.push_back(DamageReduceInfo(value_16, value_10 + lv * value_11, value_12 + lv * value_13,
value_156value_14 + lv * value_15, value_17, value_18, value_19, value_19, value_19));
value_16100m_vDamageReduceValueInfo.push_back(DamageReduceInfo(value_16, value_10 + lv * value_11, value_12 + lv * value_13,
value_1899value_14 + lv * value_15, value_17, value_18, value_19, value_19, value_19));