Ancient Piece of Dexterity
Status effect #9958 · Séraphin server
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#9958
Ancient Piece of Dexterity
Beneficial
Ancient Piece of Dexterity
Increases Dexterity, Cri. Ratio and Cri. Power.
Increases Dexterity, Cri. Ratio and Cri. Power.
What the state does
Lv. 1- Dexterity : +50
- Critical rate : +3.7
- Critical damage : +11.2
At the level given by the auto-buff or the shop packs; the calculation for another level is in the raw data below.
How to get it?
Skill that applies it
Raw server dataRaw StateResource values, as read by the game server.
Detailed explanations of the values are only available in French.
Effect by status effect level
| Applies to | Server formula | Lv. 1 |
|---|---|---|
| Dexterity | 50 + 0 × lv. | 50 |
| Critical rate | 3.7 + 0 × lv. | 3.7 |
| Critical damage | 11.2 + 0 × lv. | 11.2 |
Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.
- Effect type
- 1 · EF_PARAMETER_INC
- Group
- 0 · No group
- Exclusion groups (do not stack)
- 33
- Can affect
- characters
- Duration type (mask)
- 0
- Icon file
- icon_commerce_piece_agile_condition
Values value_0 to value_19
| Slot | Value | Meaning |
|---|---|---|
| value_0 | 8 | DexterityincParameter(value_0, value_1 + value_2 * lv, false); |
| value_1 | 50 | incParameter(value_0, value_1 + value_2 * lv, false); |
| value_3 | 65536 | Critical rateincParameter(value_3, value_4 + value_5 * lv, false); |
| value_4 | 3.7 | incParameter(value_3, value_4 + value_5 * lv, false); |
| value_6 | 268435456 | Critical damageincParameter2(value_6, value_7 + value_8 * lv); |
| value_7 | 11.2 | incParameter2(value_6, value_7 + value_8 * lv); |

