
Update
Update: Christmas, Sky Fortress, Gaston and more
15. November 2026 um 09:42 · von Shiva-Team
🎄 Christmas
- Christmas decorations are up in the towns: trees, baubles and ornaments in Katan, Laksy, Trainee Town, Horizon, the City of Ruins and the Hidden Village. They stay until early January.
🏰 Sky Fortress
- Choose where you arrive: at the dungeon teleporter, "Sky Fortress" now offers the entrance in Laksy (as before) or one of the 4 corners of the Fortress directly: North-West, North-East, South-West or South-East. Same price and same requirement as before.
- Sky quests (Sky Fortress, challenges, dailies and weeklies) finally show their real EXP reward: since the October 30 update they wrongly showed "3 EXP". The EXP you received was always the right amount.
🧺 Gaston, the Junk Dealer (Hidden Village, next to Mathis)
- Sell everything: everything he buys (weapons, armour, jewellery and bags, all ranks) in one go, with the same preview and the same confirmation as before.
- Identify in bulk: Ring of Horadric, Soul of Mortis, Yushiva's Blue Necklace and Yushiva's Red Earrings, by 10, 50 or 100. One Philosopher's Scroll per piece of jewellery, as by hand.
📦 Bulk opening and combining
- The 5 Relic Boxes now open by 1,000 with a right click, like the wooden boxes (with their keys).
- Bags of Rupees too: a right click on the stack opens up to 1,000 bags at once. If you are close to the rupee cap, the extra bags stay in your inventory.
- Ancient cubes in bulk: at Mathis, the Archangel's Envoy ("Enhancement" page), combine your Altered Ancient Elements with Strike or Defense Cubes of the same rank, by 10, 50 or 100 at once. It is the same recipe as in the combination window: it never fails and costs nothing. Only your bag counts.
⚔️ Master class
- 3 random skills that could never be drawn can now be obtained: Righteous Purpose (the random version of the Templar skill), Vortex Magic and Vampiric Mana.
- The Master Random Skill Re-specialization Potion finally does what its description says: it only removes the random skills still at level 0. The ones you levelled up keep their level.
- Class change NPC: several quick clicks no longer charge several resets in a row. The 24-hour wait is checked when you pay.
🔧 Fixes
- Necron and Hector boss cards: with the card on, changing a creature's belt or gear is no longer refused.
- Ethereal Stone: recharging it with steels now only takes the steels needed to fill it, the rest stays in your inventory. A large amount no longer drops the stone back to 0.
- Transmogrified weapons: the final damage bonus (+1%, +2% or +4%) was not applied; this is fixed. Your transmogrified weapon and costume weapon now stack, like the other pieces (up to +8%); with two weapons in hand, only the best one counts.
- Devildom: a room's monster counter could get stuck. This is fixed.
- Already live since November 13: at the Ancient Koala, every failed try raises your chances (1 in 3 on the 8th try, 1 in 2 on the 9th, guaranteed on the 10th); in the Alcatraz prison, the last player of a party is no longer kicked out when entering.
🌍 Languages
- The menus of Gaston, Mathis, the guild house and bulk card fusion, and the box messages, now show in the language chosen in the game: French, English or German.
Game patch: update your game with the launcher before logging in.
A question? Open a ticket on Discord. Have fun on Séraphin!

